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Online

Esports- What is it and why should we care?

Jul
08
08 Jul 2026 /  
7:00pm - 9:00pm
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Online event

About

This presentation covers the interesting and growing sector of esports. Charlie will cover what esports are and why should the average person care. He will outline the esports market and the esports consumer as well as the Media Production and Broadcast Workflows in esports. He will finally cover the role of the University of Suffolk in esports as well as offering a visit to the university Lab for those attending in person. 

1

Continuing Professional Development

This event can contribute towards your Continuing Professional Development (CPD) hours as part of the IET's CPD monitoring scheme.

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08 Jul 2026 

7:00pm - 9:00pm

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Organiser

  • Anglian Coastal Local Network

Further Information

Please register for the event you wish to attend

In Person at the Lecture Theatre https://localevents.theiet.org/c14111

Online via Teams https://localevents.theiet.org/749005

Speakers

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Charley Smith

Lecturer and course leader - University of Suffolk

Charlie Smith is a lecturer in esports and course leader for the BA (Hons) Esports degree at the University of Suffolk. With an academic background in Computer Games Design and Creative Technologies, he has been involved in creating esports curriculum since 2019 around topics including broadcasting, event management, psychology, and sport science.

Programme

This is a hybrid event being broadcast from the University of Suffolk Atrium Lecture theatre as well online via the Teams platform.

19:00 - Presentation start (for those online please allow a few minutes to log in)

19:45 - Q&A

Approx 20:00 Lecture finish and a visit to the esports Lab at the university for those who are attending in person.